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	<title>socialfabric.co.uk &#187; video</title>
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	<link>http://socialfabric.co.uk</link>
	<description>digital blog</description>
	<lastBuildDate>Sun, 18 Jul 2010 15:44:47 +0000</lastBuildDate>
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		<title>Wired magazine iPad</title>
		<link>http://socialfabric.co.uk/2010/02/wired-magazine-ipad/</link>
		<comments>http://socialfabric.co.uk/2010/02/wired-magazine-ipad/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 15:19:32 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[wired]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=659</guid>
		<description><![CDATA[Interesting glimpse into the approach of Adobe and Wired to magazine publishing and new touch platforms.]]></description>
			<content:encoded><![CDATA[<p>Interesting glimpse into the approach of Adobe and Wired to magazine publishing and new touch platforms.</p>
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		<item>
		<title>Long live the editor</title>
		<link>http://socialfabric.co.uk/2010/02/long-live-the-editor/</link>
		<comments>http://socialfabric.co.uk/2010/02/long-live-the-editor/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 11:14:27 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[information overload]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=654</guid>
		<description><![CDATA[Tweeted this pre-iPad, quietly hoping it would be realised when Stevie took to the stage. General disappointment followed however this prototype stayed with me. Firstly because it&#8217;s a fantastic example of prototyping an idea. Further to this and despite the interaction on display being nothing particularly new, it is an insightful glance into where publishing [...]]]></description>
			<content:encoded><![CDATA[<p>Tweeted this pre-iPad, quietly hoping it would be realised when Stevie took to the stage. General disappointment followed however this prototype stayed with me. Firstly because it&#8217;s a fantastic example of prototyping an idea. Further to this and despite the interaction on display being nothing  particularly new, it is an insightful glance into where publishing is headed. Look around you and you will see Kindles, iPhones, Androids and all manner of touch enabled devices stuck to people&#8217;s digits. Their presence becomes more ubiquitous each day.</p>
<h3>An end in sight</h3>
<p>Specifically to do with publishing the observation that wins for me in the below example is how a magazine is <em>finishable</em>. I like this, seems pretty obvious but the impact as a design idea is central to the UX and at odds with our daily experience of the web. </p>
<p>As a magazine atoms become bits the opportunity to provide  exhaustive content is apparent however can be at odds with the audience need. As someone who subscribes to Wired&#8217;s printed publication I get that. I want the editors insight. In the brief time I have available to read through a magazine this skilled encapsulation of a theme and coverage of an interest area is essential. Not only does the editor as cultural explorer bring all this good stuff together they can give me the hooks to undertake future sorties myself and goes some way to damped the information overload endemic in daily net living.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="441" height="248" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=8217311&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="441" height="248" src="http://vimeo.com/moogaloop.swf?clip_id=8217311&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<span class="caption">^ Mag+ touch screen protoype</span></p>
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		<item>
		<title>Consume to create</title>
		<link>http://socialfabric.co.uk/2009/08/consume-to-create/</link>
		<comments>http://socialfabric.co.uk/2009/08/consume-to-create/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 16:53:01 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[observation]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[nike air]]></category>
		<category><![CDATA[pompidou centre]]></category>
		<category><![CDATA[product design]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=487</guid>
		<description><![CDATA[People often talk about finding inspiration for their everyday work by looking outside of their immediate industry or practice. I agree with the sentiment, it broadens personal outlook and is more likely in my opinion to present new ways of thinking and doing that can filter back into the day job. The video below illustrates [...]]]></description>
			<content:encoded><![CDATA[<p>People often talk about finding inspiration for their everyday work by looking outside of their immediate industry or practice. I agree with the sentiment, it broadens personal outlook and is more likely in my opinion to present new ways of thinking and doing that can filter back into the day job.</p>
<p>The video below illustrates this line of thinking perfectly. Tinker Hatfield is a talented guy - Nike’s Vice President of Innovation Design - who trained as an Architect and transitioned to Product Design whilst working at Nike. He is responsible for the classic <a title="Nike Air Max" href="http://socialfabric.co.uk/wp-content/uploads/2009/08/air-max-1-1.jpg">Air Max</a> and drew significant inspiration from the <a title="Pompidou Centre" href="http://www.centrepompidou.fr/" target="_blank">Pompidou Centre</a>. <span class="quote">&#8220;If I had not seen the building I might not have suggested we expose the air bag and make it visual and let people see inside the shoe.&#8221;</span></p>
<p>Having the idea however is only one part of innovating&#8230; as he goes on to say, it also takes courage to see it through <span class="quote">&#8220;When you do something different you have to have a pretty thick skin, people are going to take shots at you. They are going to criticise what they don&#8217;t understand.&#8221;</span></p>
<p>It&#8217;s an inspiring short, have a watch, thicken up your skin and go see a new bit of the world.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="440" height="352" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5487790&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=E272BB&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="440" height="352" src="http://vimeo.com/moogaloop.swf?clip_id=5487790&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=E272BB&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<span class="caption">^ &#8220;Respect the Architects&#8221; by Thibaut de Longeville. </span></p>
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		<title>Pigeon baiting</title>
		<link>http://socialfabric.co.uk/2009/06/pigeon-baiting/</link>
		<comments>http://socialfabric.co.uk/2009/06/pigeon-baiting/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 09:01:56 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[observation]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[animal]]></category>
		<category><![CDATA[behaviour]]></category>
		<category><![CDATA[ethology]]></category>
		<category><![CDATA[pigeon]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=420</guid>
		<description><![CDATA[I was given a taxidermied pigeon from @lukehelliwell after its starring role in a photo shoot. Curious to see how the live pigeons would react to it I decided to reunite pigeon with its friends at Hyde Park. Here&#8217;s what happened. ^ Pigeons first introduction to his friends at the park ^ An edited version [...]]]></description>
			<content:encoded><![CDATA[<p>I was given a taxidermied pigeon from <a title="@lukehelliwell" href="http://www.twitter.com/lukehelliwell" target="_blank">@lukehelliwell</a> after its <a rel="lightbox" href="http://socialfabric.co.uk/wp-content/uploads/2009/06/kbc1.jpg">starring role in a photo shoot</a>.</p>
<p>Curious to see how the live pigeons would react to it I decided to reunite pigeon with its friends at Hyde Park. Here&#8217;s what happened.</p>
<p><object width="440" height="352" data="http://vimeo.com/moogaloop.swf?clip_id=5131765&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5131765&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" /></object><br />
<span class="caption">^ Pigeons first introduction to his friends at the park</span></p>
<p><object width="440" height="352" data="http://vimeo.com/moogaloop.swf?clip_id=5144564&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5144564&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=E272BB&amp;fullscreen=1" /></object><br />
<span class="caption">^ An edited version at high speed. Pigeon gets mauled by a dog and scares a child&#8230;</span></p>
<p>So it seemed to me that at the start the other pigeons were too busy foraging and the swarm of birds arriving too frenetic for any of them to be particularly bothered by &#8220;Pige-God&#8221; however after this initial furore they approached cautiously and appear to sense that there was something not quite right about this one. In the first video you can see the other pigeons crane their necks and back up a little (1:37) after initially rushing for the bread. Ultimately though they didn&#8217;t really care and just wanted food.</p>
<p>If any ethologists happen across this post I&#8217;d be interested in a more scientific explanation. Also if there is anybody with mad animatronic skills that can help me 2.0 Pige-God do get in touch.</p>
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		<title>Interview with Nolan Bushnell</title>
		<link>http://socialfabric.co.uk/2009/03/interview-with-nolan-bushnell/</link>
		<comments>http://socialfabric.co.uk/2009/03/interview-with-nolan-bushnell/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 17:00:22 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[chuck e cheese]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gestural interaction]]></category>
		<category><![CDATA[nolan bushnell]]></category>
		<category><![CDATA[pong]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=316</guid>
		<description><![CDATA[I attended an inspiring interview with Nolan Bushnell at BAFTA last night. A wildly successful charismatic character, in an unassuming kind of way, Bushnell of Atari and Pong fame took us on an informal excursion into his innovations in gaming c1970 through to his current uWink business. Avoid missing ball for high score The common [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-327" title="PONG" src="http://socialfabric.co.uk/wp-content/uploads/2009/03/pong.jpg" alt="PONG" width="440" height="265" /></p>
<p>I attended an inspiring interview with Nolan Bushnell at BAFTA last night. A wildly successful charismatic character, in an unassuming kind of way, Bushnell of Atari and Pong fame took us on an informal excursion into his <a title="Atari" href="http://en.wikipedia.org/wiki/Atari" target="_blank">innovations in gaming c1970</a> through to his current <a title="uWink. Hospitality Food Service and Interactive Entertainment" href="http://www.uwink.com/" target="_blank">uWink</a> business.</p>
<h3>Avoid missing ball for high score</h3>
<p>The common thread which ran through his anecdotes was one of unfailing optimism and self belief coupled with a fascination for play. He built the Atari console after being unable to convince an established game publisher to take on Pong - ball missed; Chuck E.Cheese because he understood that kids do not want to sit still and talk quietly at diner but want to run around and cause havoc. <a title="Chuck E. Cheese" href="http://www.chuckecheese.com/" target="_blank">Chuck E. Cheese</a> now turns over $1bn a year.</p>
<p>It was refreshing to hear about these adventures. Like many designers intent on developing interesting ways to engage with people, his &#8216;let&#8217;s just do it&#8217; attitude is what we seek out in others and often precisely what is needed. The experimentation of investigation that leads to new understandings any connections.</p>
<h3>Engineering in fun</h3>
<p>His work is the precursor to so much of modern gaming, many view him as the founding father of computer gaming. The underlying sense of philosophy to games and motivation can be seen directly in today&#8217;s Nintendo Wii. When Bushnell talks about social gaming he is interested especially in the embodied physical social experience rather than the distributed network experience of online gaming, predicting the continued growth and development of gestural interaction to a point where participation is simply a matter of moving ones body to effect change, negating the need for an additional input controller.</p>
<p>Other stories included his decision to incorporate &#8220;reflexing&#8221; into gameplay. Everyone is aware what it is like to play a game against a more skilled opponent. It&#8217;s great to improve your own game but also a little demoralizing. Bushnell introduced a simple handicap system whereby the difficulty of play altered in response to the players skill. So in multi-player Pong this meant that the more a player hit (&#8220;hogged&#8221;) the ball, the shorter their paddle became until it eventually disappeared. This meant that the player had to depend on their team mates.</p>
<p>When asked about his preference for modern game pads compared to the joystick he found that players could excerpt a massive amount of energy when they are getting beaten and there was no way to make an affordable joystick robust enough to withstand the reflected punishment or as Bushnell observed &#8220;Physics killed the joystick.&#8221;</p>
<h3>Related links</h3>
<p><a title="Title: Nolan Bushnell: From Atari, Pong, and Chuck E Cheese to the Future of Games as an Entertainment and Social Medium. " href="http://www.youtube.com/watch?v=Xj8wDFMbBPQ" target="_blank">Google tech talks: Nolan Bushnell</a></p>
<p>The event was being recorded so I&#8217;ll post a link here when it is online.</p>
<p>&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;<br />
here&#8217;s the video link <a href="http://bafta.org/learning/webcasts/nolan-bushnell,727,BA.html">http://bafta.org/learning/webcasts/nolan-bushnell,727,BA.html</a><br />&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;&thinsp;&#8212;&thinsp;</p>
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		<title>TV glitch art</title>
		<link>http://socialfabric.co.uk/2009/03/tv-glitch-art/</link>
		<comments>http://socialfabric.co.uk/2009/03/tv-glitch-art/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 07:39:28 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[generative art]]></category>
		<category><![CDATA[glitch]]></category>

		<guid isPermaLink="false">http://socialfabric.co.uk/?p=200</guid>
		<description><![CDATA[My TV has been malfunctioning recently to create beautiful visual glitches. I&#8217;m enjoying the idea of it becoming an autonomous art generating machine. The glitches remind me of Brian Eno&#8217;s 7 million paintings, Autechre and Casey Reas&#8217;s generative art amongst others. Each of these artists use algorithms with a sensitive dependence upon initial conditions. The [...]]]></description>
			<content:encoded><![CDATA[<p>My TV has been malfunctioning recently to create beautiful visual glitches. I&#8217;m enjoying the idea of it becoming an autonomous art generating machine. The glitches remind me of Brian Eno&#8217;s <a title="Brian Eno, 7 million paintings" href="http://www.youtube.com/watch?v=VRkNrWp6tLg" target="_blank">7 million paintings</a>, <a title="Autectre electronic music" href="http://www.last.fm/music/Autechre" target="_blank">Autechre</a> and <a title="Casey Reas generative art" href="http://reas.com/" target="_blank">Casey Reas&#8217;s generative art</a> amongst others. Each of these artists use algorithms with a <a title="chaos theory" href="http://en.wikipedia.org/wiki/Chaos_theory" target="_blank">sensitive dependence upon initial conditions</a>. The process produces a cornucopia of results which although preconceived programatically often render random unforeseen artifacts as the program runs. Their talent is in giving this randomness meaning.</p>
<h3>Variables</h3>
<p>The computer as a result becomes part author in the creative  process. As a designer who writes code, I find this approach to creative expression fascinating. There is an exactness to programming. Syntax is formal and a rogue ; or missed { means the difference between an idea compiling or not. It is scientific. On the other side there is subjective beauty. An oft unquantifiable, emotion response. It is artistic. The computer has engendered a new breed of creative. A technological astuteness with a sensitive dependence upon emotional conditions.</p>
<p>There are however few truly original talents who manage to balance the left and right hemispheres with apparent ease which is not surprising given many people&#8217;s natural bias for one or other. I&#8217;m thinking of <a title="john Maeda" href="http://www.maedastudio.com/index.php" target="_blank">Maeda</a>, <a title="Golan Levin" href="http://www.flong.com/" target="_blank">Levin</a>, <a title="Yugo Nakamura" href="http://www.yugop.com" target="_blank">Nakamura</a>, <a title="David Rokeby" href="http://homepage.mac.com/davidrokeby/home.html" target="_blank">Rokeby</a>. I asked David Rokeby about this diversity of discipline.</p>
<div class="quote">“What is lovely is that the are such different spaces that they have no terms in which to describe or understand the other, and for me, this is gold. They define two independent dimensions, and as such, instead of being in opposition, create a massive sense of space  (or more literally &#8220;area&#8221;) between them”.<span class="quoteAuthor">David Rokeby</span></div>
<h3>The one off</h3>
<p>When compared to hand rendered work, programs can run infinite times producing precisely the same result each time. The hand of the computer is plain to see.</p>
<p>Hand rendering however cannot achieve this and as such displays wonderful qualities of uniqueness, the one off. The hand of the human is plain to see. .</p>
<p>In some ways randomness is a way for the programmer/artist to imbue a sense of one-offness. It can bring sterile exactness to life, add unknowns and in doing so reveal a more humanistic sense of involvement or as Rokeby explained more poetically;
<div class="quote">“Something as hard and precise as a computer has something in common with a mirror&#8230; we reflect off it in interesting ways”.</div>
<h3>Happy accidents</h3>
<p>So as the TV continues to blink, stutter and scramble through an episode of Stars on Skates or some other guff the broadcasters typically push out I&#8217;m rather more interested in the ingenious patterns a malfunctioning chip has happened to create.</p>
<p>Below is a collection of some of these which made &#8220;Homes under the Hammer&#8221; actually worth watching. Do I get it fixed?&#8230; not quite yet.</p>
<p>If you have examples of creative serendipity drop a comment below.</p>
<div>
<p><a title="" rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_06481-710x532.jpg"><br />
<img class="size-medium wp-image-224" title="TV digi glitch 1" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_06481-420x315.jpg" alt="TV digi glitch 1" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 1 (poirot)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0715-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-239" title="TV digi glitch 2" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0715-420x315.jpg" alt="TV digi glitch 2" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 2 (top gear)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0734-710x532.jpg"><br />
<img title="" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0734-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 3 (news at ten)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0652-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-257" title="TV digi glitch 4" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0652-420x315.jpg" alt="TV digi glitch 4" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 4 (mad men)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0419-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-233" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0419-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 5 (the wire)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0403-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-231" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0403-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 6 (news at ten)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0465-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-229" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0465-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 7 (top gear)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0574-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-235" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0574-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 8 (mad men)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0464-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-228" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0464-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 9 (mad men)</div>
<p><a rel="lightbox-glitch" href="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0470-710x532.jpg"><br />
<img class="alignnone size-medium wp-image-230" title="TV digi glitch" src="http://socialfabric.co.uk/wp-content/uploads/2009/02/img_0470-420x315.jpg" alt="TV digi glitch" width="420" height="315" /></a></p>
<div class="caption">^ TV digi glitch 10 (darwin)</div>
</div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Sleeping man</title>
		<link>http://socialfabric.co.uk/2008/12/sleeping-man/</link>
		<comments>http://socialfabric.co.uk/2008/12/sleeping-man/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 10:43:52 +0000</pubDate>
		<dc:creator>neil</dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[sleeping]]></category>
		<category><![CDATA[stjamespark]]></category>
		<category><![CDATA[sunshine]]></category>

		<guid isPermaLink="false">http://blog.socialfabric.co.uk/?p=34</guid>
		<description><![CDATA[I rediscovered some video clips on my old phone in the transition to iPhonedom. Love this one. Captured on a lunch break in St. James&#8217;s Park, May 07. Blissful.]]></description>
			<content:encoded><![CDATA[<p>I rediscovered some video clips on my old phone in the transition to iPhonedom. Love this one. Captured on a lunch break in St. James&#8217;s Park, May 07. Blissful.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="420" height="280" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2650429&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=e244ab&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="420" height="280" src="http://vimeo.com/moogaloop.swf?clip_id=2650429&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=e244ab&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><a href="http://vimeo.com/2650429"><br />
</a></p>
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